The dice scoring combinations are shown below. To receive points, a scoring combination must be kept in the same roll. For example, you can score 500 points by rolling and keeping three 5s in a single roll. However, if you keep a 5 from one roll and then keep two more 5s from another roll, those 5s are worth 50 points each (for a total of 150 points).
*must select 1s and 5s individually
Winning the Game
- The game-ending score is either 5000 or 10,000 depending on game settings (see menu
"Game Settings"). - The game continues until a player reaches or exceeds the game-ending score and presses the stay
button. - At that point the opposing player gets one final turn to try to surpass the leading score.
- The player with the highest score following the opposing player's final turn is declared the winner.
A Few Tips
- You are not required to keep all the scoring dice that you roll. For example, say you roll six dice and your only scoring dice are a 1 and a 5. You may keep both (for 150 points), leaving four dice for your next roll. Sometimes a better choice is to keep only the 1 (for 100 points) and trade-off the 50 points for an extra die to roll.
- If you roll six dice and keep only one scoring die, rolling the remaining five dice is generally a low-risk strategy. On the other hand, if you've kept four or five dice, rolling the remaining one or two dice increases your BUST chances.
- Your approach to risk often depends on your opponent's score. If you're trailing, it might be worth taking bigger risks. Conversely if you're leading, it might be safer to bank points more conservatively.
Enjoy the Game!
Now that you know the rules, it's time to roll the dice and test your luck and strategy. Have fun!